// The mini boss fires bullets at the player.
// No movement can be done here, since this is a mounted sprite. But we can fire bullets.

	// Initial wait. Never done again.
MoveToBack
wait 500

fireBullet 270 all 100 100
fireBullet 270 all 200 200
fireBullet 270 all 300 300
fireBullet 270 all 400 400

wait 250

fireBullet 270 all 100 100
fireBullet 270 all 200 200
fireBullet 270 all 300 300
fireBullet 270 all 400 400

wait 250

fireBullet 260 all 100 100
fireBullet 280 all 100 100
fireBullet 270 all 300 300
fireBullet 260 all 500 500
fireBullet 280 all 500 500
fireBullet 270 all 700 700
fireBullet 260 all 900 900
fireBullet 280 all 900 900

wait 250

fireBullet 270 all 100 100
fireBullet 270 all 200 200
fireBullet 270 all 300 300
fireBullet 270 all 400 400

wait 500

fireBullet 266 all 100 100
fireBullet 268 all 100 100
fireBullet 270 all 100 100
fireBullet 272 all 100 100
fireBullet 274 all 100 100

wait 250

fireBullet 270 all 100 100
fireBullet 270 all 200 200
fireBullet 270 all 300 300
fireBullet 270 all 400 400

wait 250

fireBullet 270 all 100 100
fireBullet 260 all 300 300
fireBullet 280 all 300 300
fireBullet 270 all 500 500
fireBullet 260 all 700 700
fireBullet 280 all 700 700
fireBullet 270 all 900 900

wait 250

fireBullet 270 all 100 100
fireBullet 270 all 200 200
fireBullet 270 all 300 300
fireBullet 270 all 400 400

wait 250

fireBullet 260 all 100 100
fireBullet 270 all 100 100
fireBullet 280 all 100 100
fireBullet 260 all 300 300
fireBullet 270 all 300 300
fireBullet 280 all 300 300
fireBullet 260 all 500 500
fireBullet 270 all 500 500
fireBullet 280 all 500 500
fireBullet 260 all 700 700
fireBullet 270 all 700 700
fireBullet 280 all 700 700

wait 500

fireBullet 260 all 100 100
fireBullet 270 all 150 150
fireBullet 280 all 200 200
fireBullet 280 all 400 400
fireBullet 270 all 450 450
fireBullet 260 all 500 500
fireBullet 260 all 700 700
fireBullet 270 all 750 750
fireBullet 280 all 800 800
fireBullet 280 all 1000 1000
fireBullet 270 all 1050 1050
fireBullet 260 all 1100 1100
fireBullet 260 all 1200 1200
fireBullet 270 all 1250 1250
fireBullet 280 all 1300 1300

wait 250 // 3000 total, double other files, so they stay in-sync

repeat 2